ENGAGE IO vs Tatsu for Gaming
A typical gaming setup runs 3 servers. Tatsu costs monthly, 3 servers $14.97/mo (Server Plus × 3), against $0 for ENGAGE IO's engagement features.
The gap that matters for gaming servers
Tatsu's economy is chat-driven and global: XP follows a member across every server they are in, and voice activity is not rewarded at all. For a gaming clan that means scrim attendance is invisible and a member's rank partly reflects activity in other people's servers. The 2,000-item store and pets are genuinely fun, but they are cosmetic rewards rather than a signal of who showed up.
What Tatsu costs at gaming scale
Three gaming servers on Server Plus is $14.97 a month, and on Server Premium $26.97 a month, since server subscriptions apply per server. Members can also buy their own boosts, up to Supporter++ at $39.99 a month for a 100% earn bonus, which means the clan ladder can be climbed with a credit card rather than attendance.
Setup and migration for a gaming server
Before switching, decide whether you want a global economy at all: Tatsu credits earned elsewhere arrive with the member. If you want the ladder to mean scrim participation, cap or reset progression and move to voice-minute points, and warn the roster first because pets and profiles are things members are attached to.
The switching mistake gaming servers make
The split billing model means a clan may be paying per server and individual members may be paying per user, and cancelling the server side leaves those personal subscriptions running. Tell the roster to cancel their own before cutover, because nobody else can do it for them.
| Cost line | Tatsu | ENGAGE IO |
|---|---|---|
| Tatsu monthly, 3 servers | $14.97/mo (Server Plus × 3) | $0 |
| Tatsu effective monthly, 3 gaming servers | $14.97 on the cheapest published billing | $0 |
| Tatsu three-year total, 3 gaming servers | $538.92 | $0 |
| Tatsu per gaming server per year | $59.88 | $0 |
| Tatsu per 1,000 gaming members per year | $35.93 at ~5,000 members | $0 |
Server subscriptions apply per server, while user subscriptions follow the individual across every server. This is the only bot in this set where members can pay to increase their own earn rate.
| Metric | Target |
|---|---|
| Two billing sides to cancel | Server subscription and each member's own |
| Notice to the roster | 7 days before cutover |
| Overlap period | 7 days |
FAQ
Does Tatsu reward voice activity for gaming servers?▼
No. Tatsu's activity roles and XP are chat-based, so hours spent in a scrim channel earn nothing. ENGAGE IO awards points per voice minute with occupancy and mute checks, so match-night attendance is what moves the leaderboard.
Can members pay to rank higher on Tatsu?▼
Yes, and that is a design choice rather than a bug: Supporter tiers from $4.99 to $39.99 a month grant that member up to a 100% earn bonus. For a competitive clan it means the leaderboard mixes paid and unpaid earn rates and stops measuring participation.
Includes a 2-week premium trial when you add the bot.
Pricing and feature limits verified on from the vendor's own pricing page. Vendors change prices without notice; check the source before budgeting.
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